ACMC05 Generate + Test Conference Proceedings

Title Page

Credits

Contents

Keynote Speakers

Katharine Neil
Adaptive audio in games

Ross Bencina
The AudioMulch Process – Software Development in Musical Practice

Invited Speaker

Paul Doornbusch
Generate and test

Refereed Papers

* Lydia Ayers & Andrew Horner
Synthesising Music in Csound with a Javanese Gong Ageng

* Jim Barbour
Delivering Spatial Audio

* Andrew R. Brown
Generative Music in Live Performance

* Dave Burraston
Composition at the Edge of Chaos

* Warren Burt
Long Distance Composing for Computer Controlled Microtonal Acoustic Instruments

* Steven Campbell
PLaY+SPaCE: An Ultrasonic Gestural MIDI Controller

% Navin Doloswala
Viewing electronic music arts funding through the lens of emergent networks: Policy implications

* Robert W. Esler
Performing Algorithmic Computer Music

% Angelo Fraietta
Porting Max Patches to the Smart Controller

% Luke Harrald
Fight or Flight: Towards the modelling of emergent ensemble dy-namics

% Barry Hill
Breaking Down The Breakdown

* David Hirst
Developing an Interactive Study Score for the Analysis of Electro-acoustic Music

% Steven R. Livingstone, Ralf Muhlberger and Andrew R. Brown
Playing with Affect: Music Performance with Awareness of Score and Audience

% Peter Mcilwain and Jon McCormack
Design Issues in Musical Composition Networks

* Timothy Opie
Amplitude Analysis in Musical Composition

% Garth Paine and Ian Stevenson
The Thummer™ Mapping Project - ThuMP

% Mark Pedersen and Ralf Muhlberger
Invisible Territory: Sonifying the game of Go

* Alistair Riddell
HyperSense Complex: An Interactive Ensemble

* Greg Schiemer and Mark Havryliv
Pocket gamelan: An Extensible set of microtonal instruments

* Stefania Serafin
Russolo’s Intonarumori: acoustical description and real-time simulation using physical models

* Robert Shelton
Bias, Reuse and Interface Representation

* Francis Soddell & Jacques Soddell
Of Lindenmayer systems, Fungi and Music

% Andrew Sorensen
Impromptu: An interactive programming environment for composition and performance

* Ian Stevenson
Design Issues for New Performance Systems

Artist Talks, Studio Reports, Posters and Workshops

Navin Doloswala
New Sources & New Sounds – Vertical limits: altitude, buildings, the air & the sky

Robert Esler
Innovations in percussion and technology

Stephen Gard
carriers: an archaeology of the airwaves

Rene Wooller, Richie Allen, Matt Petoe, Andrew Strelnikov and Brendan Wright
Jam Experiment Dance Interact – Towards a Participatory Electronic Dance Music Environment

John Coulter, Paul Draper & Matthew Hitchcock
Intermedia, Music Education and Research Design (IMERSD): Studio Report

Christian Haines
Electronic Music Unit (EMU) – Studio Report

Lawrence Harvey
Spatial Information Architecture Laboratory (SIAL) Sound Studios, RMIT university

Peter Mcilwain
Report from Monash University

Garth Paine and Ian Stevenson
UWS Electronic Arts Studio Report

Rolf Nordahl and Stefania Serafin
Medialogy and interactive sound design

Rodney Berry, Mao Makino, Naoto Hikawa and Naomi Inoue
Using a 3D Modeling Package as a Synth Controller

Angelo Fraietta
Mini CV Controller

Anna Gerber
A framework for computer-assisted composition of adaptive music

Frank Millward
IS IT NOW YET?

Jim Plamondon
Isomorphism: The Simple Elegance of Music

Andrew Sorensen
Impromptu

Jeremy Yuille
Working inside the system

Ross Bencina
AudioMulch Interactive Music Studio Clinic

Steve Dillon
The worlds first Networked Improvisational Musical Environment (NIME) for children


* Denotes papers selected by peer review of full paper.
% Denotes papers selected by peer review of abstract.

Programs and Schedules:

Daily Program

Concerts with abstracts

Workshops with abstracts


Full Conference proceedings in a single PDF file